Slow roads is a procedurally generated driving game that allows players to disconnect from everyday stress and immerse themselves in a vast, open. Slow roads is a casual driving game all about finding peace in a long, scenic journey. No ads, no interruptions, and no end to the road.
Slow roads exists primarily as an exploration of procedural scenery generation, but also as an experiment testing the boundaries of 3d application. No ads, no interruptions, and no end to the road. World generation is seeded, allowing.
Slow roads is a casual driving game all about finding peace in a long, scenic journey. No ads, no interruptions, and no end to the road. Fast roads is a dull driving game where you go fast along a flat, empty highway. Slow roads exists primarily as an exploration of procedural scenery generation, but also as an experiment testing the boundaries of 3d application.
For some reason dozens of people have requested this. Slow roads exists primarily as an exploration of procedural scenery generation, but also as an experiment testing the boundaries of 3d application.